![]() The instance can be switched on and off through the desktop GUI. ![]() You should see three success messages in your terminal: Image showing the console output for the docker-compose up -d command. Three docker images were created, and each shows done. Now if you open your browser and navigate to localhost:3000 you should see your local Rocket.Chat instance. The first screen you see will be the Setup Wizard, which will walk you through creating your Admin account. Most developers use the Admin account for root-level access to configure their chat. Because this is a local instance, your credentials' security is less important than in a live instance.įill in your information to create the admin account: Image showing the Admin Info modal, with inputs for Name set to Nicholas Carrigan, Username set to nhcarrigan, Organization Email set to and Password which is obfuscated. Below the input fields is a button labelled Continue. ![]() The next screen is the Organization Info screen. For this tutorial, we will leave this information blank.Ĭlicking Continue will take you to the Server Info page. Here you set the name for your chat server (which will appear in the title metadata), your default language, the server type, and the 2FA setting.īe sure to turn off the automatic 2FA setup for your local instance or you could be locked out of your own server. Image showing Server Info modal, with inputs for Site Name set to fCC ChatBot tutorial, Language set to Default, Server Type with no selection made, and Auto opt in new users for Two Factor via Email set to No. Below the input fields are buttons labelled "Back" and "Continue". The final step is to optionally register your server and gain access to Rocket.Chat's services such as push notifications. Note that these are paid services.įor the purpose of this tutorial, you can select the Keep standalone option. Then you can decide whether you want any paid services later.Īfter clicking Continue, you'll see a modal indicating that your workspace is ready to use. The default channel created by the Setup Wizard is general. Image showing Rocket.Chat after completing the setup wizard. Sidebar on the left shows a general channel, and primary windows shows a system message that "nhcarrigan has joined the channel". A bunch of components were refactored to match the new ESLint rules.You are half way there and now have a functional chat server.import/named, avoiding broken named imports.react/display-name, which enforces that React components must have a name for debugging.react/no-multi-comp, enforcing the rule of one single React component per module.react-hooks/* rules for TypeScript files.The client/ and ee/client/ directory are linted with a custom ESLint configuration that includes:. ![]() React was updated to major version 17, deprecating the usage of React as namespace (e.g.At the moment, routes are treated as regular startup code it's expected that FlowRouter will be deprecated in favor of a new routing library.Main client startup code, including polyfills, is written in TypeScript.Thus, BlazeLayout calls render templates inside of a React component (BlazeLayoutWrapper) Now React is the web client's first-class citizen, being loaded before Blaze. ![]() New set of rules for client code (#21318) This feature is enterprise only since it requires the micro-services architecture and it's in the early stage of tests as an alpha feature and documentation may not be available before the beta stage. The second layer encryption for data transport works by implementing the ECDH algorithm, where session keys are exchanged before the rest of the communication. ENTERPRISE: LDAP Teams Sync (#21658) Enterprise: Second layer encryption for data transport (alpha) (#21692) APPS: onInstall and onUninstall events (#21565)Īdding the user information when installing and uninstalling an App to the Apps-Engine. New method in the omnichannel bridge that allows apps to fetch departments that are enabled and have agents assigned. NEW FEATURES APPS: Method to fetch Omnichannel Departments (#21690) *You can check the complete release by clicking here. The release also had 29 contributors, to whom we say thank you very much! To summarize: 48 bugs were fixed, 9 improvements were made and 9 new features were developed. The Rocket.Chat launch strategy is based on having an adequate number of resources with a high degree of quality. We believe that this will allow a wider and more correct use of Rocket.Chat. The sizes of the graphic elements present in the last releases have been improved, alongside some new security fixes and improvements in the usability of our new Teams feature. To make the Rocket.Chat experience even more pleasant and smooth for our users, the development efforts of version 3.14.0 were focused on design tweaks and bug fixes. ![]()
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